ace_overheating_mrbs = 3000; //Mean Rounds Between Stoppages (this will be scaled based on the barrel temp)
ace_overheating_slowdownFactor = 1; //Slowdown Factor (this will be scaled based on the barrel temp)
ace_overheating_allowSwapBarrel = 1; // 1 to enable barrel swap. 0 to disable. Meant for machine guns where you can easily swap the barrel without dismantling the whole weapon.
ace_overheating_dispersion = 0.75; //Dispersion Factor (this will be scaled based on the barrel temp)
ace_overheating_jamTypesAllowed = ["Fire","Dud"]; //Allowed and default values are ["Eject", "Extract", "Feed", "Fire", "Dud"]. In the example here a revolver does not eject, extract, or feed on each shot to those values are removed.