ACE3/addons/markers/functions/fnc_setMarkerNetwork.sqf

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// by commy2
#include "script_component.hpp"
private ["_marker", "_data", "_config"];
_marker = _this select 0;
_data = _this select 1;
_config = (configfile >> "CfgMarkers") >> (_data select 0);
if (!isClass _config) then {
WARNING("CfgMarker not found, changed to milDot");
_config == (configFile >> "CfgMarkers" >> "MilDot");
};
_marker setMarkerTypeLocal (configName _config);
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_config = (configfile >> "CfgMarkerColors") >> (_data select 1);
if (!isClass _config) then {
WARNING("CfgMarkerColors not found, changed to Default");
_config == (configFile >> "CfgMarkerColors" >> "Default");
};
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_marker setMarkerColorLocal configName _config;
_marker setMarkerPosLocal (_data select 2);
_marker setMarkerDirLocal (_data select 3);
// save properties on server machine for JIP, marker editing ready
if (isMultiplayer && {isServer}) then {
private ["_allMapMarkers", "_allMapMarkersProperties", "_index"];
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_allMapMarkers = GETMVAR(allMapMarkers,[]);
_allMapMarkersProperties = GETMVAR(allMapMarkersProperties,[]);
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_index = _allMapMarkers find _marker;
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if (_index == -1) then {
_allMapMarkers pushBack _marker;
_allMapMarkersProperties pushBack _data;
} else {
_allMapMarkers set [_index, _marker];
_allMapMarkersProperties set [_index, _data];
};
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GVAR(allMapMarkers) = _allMapMarkers;
GVAR(allMapMarkersProperties) = _allMapMarkersProperties;
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};