ACE3/addons/vector/CfgVehicles.hpp

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#define MACRO_ADDWEAPON(WEAPON,COUNT) class _xx_##WEAPON { \
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weapon = #WEAPON; \
count = COUNT; \
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}
class CfgVehicles {
class Item_Base_F;
class ACE_Item_Vector: Item_Base_F {
author = "$STR_ACE_Common_ACETeam";
scope = 2;
scopeCurator = 2;
displayName = "$STR_ACE_Vector_VectorName";
vehicleClass = "Items";
class TransportWeapons {
MACRO_ADDWEAPON(ACE_Vector,1);
};
};
class Box_NATO_Support_F;
class ACE_Box_Misc: Box_NATO_Support_F {
class TransportWeapons {
MACRO_ADDWEAPON(ACE_Vector,6);
};
};
};