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52 lines
1.5 KiB
Plaintext
52 lines
1.5 KiB
Plaintext
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/*
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Author: Garth de Wet (LH)
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Description:
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Performs rain checks and checks to see whether glasses effects have been applied or not.
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Checks for external camera and removes effects.
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Parameters:
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Nothing
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Returns:
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Nothing
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Example:
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[] execVM "AGM_Goggles\functions\fn_CheckGoggles.sqf";
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*/
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#include "\AGM_Goggles\script.sqf"
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waitUntil {sleep 0.46;alive player};
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call AGM_Goggles_fnc_CheckGlasses;
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["AGM_Goggles_RotorWash", "OnEachFrame", {call AGM_Goggles_fnc_OnEachFrame;}] call BIS_fnc_addStackedEventHandler;
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[] spawn AGM_Goggles_fnc_RainEffect;
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while {alive player} do {
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sleep 1;
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if (true) then {
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// Detect if curator interface is open and disable effects
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if (!isNull(findDisplay 312)) exitWith {
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if (AGM_Goggles_EffectsActive) then {
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call AGM_Goggles_fnc_RemoveGlassesEffect;
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};
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};
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call AGM_Goggles_fnc_CheckGlasses;
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if !(player call AGM_Goggles_fnc_isGogglesVisible) exitWith {
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if (AGM_Goggles_EffectsActive) then {
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call AGM_Goggles_fnc_RemoveGlassesEffect;
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};
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};
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if (call AGM_Goggles_fnc_ExternalCamera) exitWith {
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if (AGM_Goggles_EffectsActive) then {
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call AGM_Goggles_fnc_RemoveGlassesEffect;
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};
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};
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if !(AGM_Goggles_EffectsActive) then {
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(goggles player) call AGM_Goggles_fnc_ApplyGlassesEffect;
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} else {
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if ((goggles player) call AGM_Goggles_fnc_isDivingGoggles && {underwater player}) then {
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call AGM_Goggles_fnc_RemoveRainEffect;
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call AGM_Goggles_fnc_RemoveDirtEffect;
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call AGM_Goggles_fnc_RemoveDustEffect;
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};
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};
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};
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};
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