2015-03-10 18:55:56 +00:00
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#include "script_component.hpp"
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["setVehicleDamage", {_this call FUNC(setDamage)}] call EFUNC(common,addEventHandler);
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["setVehicleHitPointDamage", {_this call FUNC(setHitPointDamage)}] call EFUNC(common,addEventHandler);
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2015-03-29 01:35:55 +00:00
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// wheels
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["setWheelHitPointDamage", {(_this select 0) setHitPointDamage [_this select 1, _this select 2]}] call EFUNC(common,addEventHandler);
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2015-08-18 21:41:25 +00:00
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if (isServer) then {
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["SettingsInitialized", {
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GVAR(settingInitted) = true; // Stop collecting in FUNC(addSpareParts)
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// Exit if adding spare parts disabled
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if (!GVAR(addSpareParts)) exitWith {GVAR(addSparePartsCollection) = nil};
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// Add spare parts to vehicles in collection
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{
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[_x] call FUNC(addSpareParts);
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} forEach GVAR(addSparePartsCollection);
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}] call EFUNC(common,addEventHandler);
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};
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