ACE3/TO_MERGE/cse/sys_weaponheat/CfgSounds.h

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2015-01-12 22:31:53 +00:00
class CfgSounds
{
class cse_weaponheat_barrel_exchange
{
name="cse_weaponheat_barrel_exchange";
sound[]={"\cse\cse_sys_weaponheat\sound\barrel_exchange.wav",1,1};
titles[]={};
};
class cse_jamming_rifle
{
name="cse_jamming_rifle";
sound[]={"\cse\cse_sys_weaponheat\sound\jamming_rifle.wav",1,1};
titles[]={};
};
class cse_jamming_pistol
{
name="cse_jamming_pistol";
sound[]={"\cse\cse_sys_weaponheat\sound\jamming_pistol.wav",1,1};
titles[]={};
};
class cse_fixing_rifle
{
name="cse_fixing_rifle";
sound[]={"\cse\cse_sys_weaponheat\sound\fixing_rifle.wav",1,1};
titles[]={};
};
class cse_fixing_pistol
{
name="cse_fixing_pistol";
sound[]={"\cse\cse_sys_weaponheat\sound\fixing_pistol.wav",1,1};
titles[]={};
};
};