ACE3/addons/ui/CfgVehicles.hpp

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class CfgVehicles {
class ACE_Module;
class ACE_ModuleUI: ACE_Module {
author = ECSTRING(common,ACETeam);
category = "ACE";
displayName = CSTRING(ModuleDisplayName);
function = QFUNC(moduleInit);
scope = 2;
isGlobal = 1;
//icon = QUOTE(PATHTOF(UI\Icon_Module_UI_ca.paa));
class Arguments {
class weaponInfo {
displayName = CSTRING(WeaponInfo);
description = CSTRING(WeaponInfoDesc);
typeName = "BOOL";
defaultValue = 1;
};
class weaponName {
displayName = CSTRING(WeaponName);
description = CSTRING(WeaponNameDesc);
typeName = "BOOL";
defaultValue = 1;
};
/*class ammoCount { // Disabled in config by ace_reload
displayName = CSTRING(AmmoCount);
description = CSTRING(AmmoCountDesc);
typeName = "BOOL";
defaultValue = 1;
};*/
class magCount {
displayName = CSTRING(MagCount);
description = CSTRING(MagCountDesc);
typeName = "BOOL";
defaultValue = 1;
};
class grenadeName {
displayName = CSTRING(GrenadeName);
description = CSTRING(GrenadeNameDesc);
typeName = "BOOL";
defaultValue = 1;
};
class grenadeCount {
displayName = CSTRING(GrenadeCount);
description = CSTRING(GrenadeCountDesc);
typeName = "BOOL";
defaultValue = 1;
};
class zeroing {
displayName = CSTRING(Zeroing);
typeName = "BOOL";
defaultValue = 1;
};
};
class ModuleDescription {
description = CSTRING(ModuleDescription);
};
};
};