2015-01-18 20:05:32 +00:00
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// by CAA-Picard
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#include "script_component.hpp"
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if !(hasInterface) exitWith {};
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// Add keybinds
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2015-03-05 07:32:26 +00:00
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["ACE3", QGVAR(checkAmmo), localize "STR_ACE_Reload_checkAmmo",
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{
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// Conditions: canInteract
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_exceptions = [];
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if !(_exceptions call EGVAR(common,canInteract)) exitWith {false};
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// Conditions: specific
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if !([ACE_player] call EFUNC(common,canUseWeapon) ||
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{(vehicle ACE_player) isKindOf 'StaticWeapon'}) exitWith {false};
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2015-01-18 20:05:32 +00:00
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2015-03-05 07:32:26 +00:00
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// Statement
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[ACE_player, vehicle ACE_player, false] call FUNC(checkAmmo);
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true
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},
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2015-03-05 08:51:24 +00:00
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{false},
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2015-03-05 07:32:26 +00:00
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[19, [false, true, false]], false] call cba_fnc_addKeybind;
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