ACE3/addons/reload/XEH_postInit.sqf

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// by CAA-Picard
#include "script_component.hpp"
if !(hasInterface) exitWith {};
// Add keybinds
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["ACE3", QGVAR(checkAmmo), localize "STR_ACE_Reload_checkAmmo",
{
// Conditions: canInteract
_exceptions = [];
if !(_exceptions call EGVAR(common,canInteract)) exitWith {false};
// Conditions: specific
if !([ACE_player] call EFUNC(common,canUseWeapon) ||
{(vehicle ACE_player) isKindOf 'StaticWeapon'}) exitWith {false};
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// Statement
[ACE_player, vehicle ACE_player, false] call FUNC(checkAmmo);
true
},
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{false},
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[19, [false, true, false]], false] call cba_fnc_addKeybind;