2015-01-11 16:42:31 +00:00
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/*
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* Author: commy2
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*
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* Mutes the unit. It won't trigger auto generated chat messages either.
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2015-01-12 04:02:33 +00:00
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*
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2015-01-11 16:42:31 +00:00
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* Argument:
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* 0: Unit (Object)
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2015-01-12 04:02:33 +00:00
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*
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2015-01-11 16:42:31 +00:00
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* Return value:
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* Nothing
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*/
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2015-01-13 19:56:02 +00:00
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#include "script_component.hpp"
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2015-01-11 16:42:31 +00:00
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private ["_unit", "_speaker"];
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_unit = _this select 0;
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if (isNull _unit) exitWith {};
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_speaker = speaker _unit;
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2015-01-12 04:02:33 +00:00
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if (_speaker == "ACE_NoVoice") exitWith {};
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2015-01-11 16:42:31 +00:00
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2015-01-12 04:02:33 +00:00
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[0, "{(_this select 1) setSpeaker 'ACE_NoVoice'}", _unit, "ACE_Speaker"] call FUNC(execPersistentFnc);
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2015-01-11 16:42:31 +00:00
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2015-01-12 04:02:33 +00:00
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_unit setVariable ["ACE_OriginalSpeaker", _speaker, true];
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