ACE3/addons/respawn/functions/fnc_initRallypoint.sqf

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/*
Name: ACE_Respawn_fnc_initRallypoint
Author(s):
commy2
Description:
init code for rally points
Parameters:
0: OBJECT - rally
Returns:
VOID
*/
#include "script_component.hpp"
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PARAMS_3(_rallypoint,_respawnMarker,_side);
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private "_name";
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_name = typeOf _rallypoint;
// init visible marker
if (hasInterface) then {
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// fix init having wrong position, vars etc.
[_rallypoint, _respawnMarker, _side, _name] spawn {
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PARAMS_4(_rallypoint,_respawnMarker,_side,_name);
private ["_marker", "_type"];
_marker = format ["ACE_Marker_%1", _name];
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// exit if it already exist
if (_marker in allMapMarkers) exitWith {};
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_marker = createMarkerLocal [_marker, getPosASL _rallypoint];
_type = ["selector_selectedFriendly", "selector_selectedEnemy"] select (_respawnMarker == "");
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_marker setMarkerTypeLocal _type;
_marker setMarkerAlphaLocal ([0,1] select (_side == playerSide)); // playerSide to guarantee init
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private "_markerDate";
_markerDate = _rallypoint getVariable [QGVAR(markerDate), ""];
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_marker setMarkerTextLocal _markerDate;
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_rallypoint setVariable [QGVAR(marker), _marker];
};
};
if (!isServer) exitWith {};
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if (isNil _name) then {
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missionNamespace setVariable [_name, _rallypoint];
publicVariable _name;
_rallypoint setVariable [QGVAR(side), _side, true];
if (_respawnMarker != "" && {!(_respawnMarker in allMapMarkers)}) then {
createMarker [_respawnMarker, _rallypoint];
};
["rallypointMoved", [_rallypoint, _side]] call EFUNC(common,globalEvent);
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} else {
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deleteVehicle _rallypoint;
diag_log text "[ACE] Respawn: ERROR Multiple Rallypoints of same type.";
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};