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34 lines
1.1 KiB
Plaintext
34 lines
1.1 KiB
Plaintext
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#include "script_component.hpp"
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/*
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* Author: Glowbal, mharis001
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* Applies a tourniquet to the patient on the given body part.
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*
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* Arguments:
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* 0: Medic <OBJECT>
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* 1: Patient <OBJECT>
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* 2: Body Part <STRING>
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* 3: Treatment (not used) <STRING>
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* 4: Item User (not used) <OBJECT>
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* 5: Used Item <STRING>
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*
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* Return Value:
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* None
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*
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* Example:
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* [player, cursorObject, "LeftLeg", "", objNull, "ACE_tourniquet"] call ace_medical_treatment_fnc_tourniquet
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*
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* Public: No
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*/
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params ["_medic", "_patient", "_bodyPart", "", "", "_usedItem"];
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// Exit if there is a tourniquet already applied to body part
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if ([_patient, _bodyPart] call FUNC(hasTourniquetAppliedTo)) exitWith {
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["There is already a tourniquet on this body part!", 1.5] call EFUNC(common,displayTextStructured); // todo: localize
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};
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[_patient, _usedItem] call FUNC(addToTraigeCard);
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[_patient, "activity", LSTRING(Activity_appliedTourniquet), [[_medic, false, true] call EFUNC(common,getName)]] call FUNC(addToLog);
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[QGVAR(tourniquetLocal), [_patient, _bodyPart], _patient] call CBA_fnc_targetEvent;
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