ACE3/addons/vector/functions/fnc_adjustBrightness.sqf

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#include "script_component.hpp"
/*
* Author: commy2
*
*
* Arguments:
* 0: Number <NUMBER>
*
* Return Value:
* None
*
* Example:
* [5] call ace_vector_fnc_adjustBrigthness
*
* Public: No
*/
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disableSerialization;
private _dlgVector = GETUVAR(ACE_dlgVector,displayNull);
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private _color = [[1,0,0,0.5], [1,0,0,1]] select (_this select 0);
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(_dlgVector displayCtrl 1301) ctrlSetTextColor _color;
(_dlgVector displayCtrl 1302) ctrlSetTextColor _color;
(_dlgVector displayCtrl 1310) ctrlSetTextColor _color;
(_dlgVector displayCtrl 1311) ctrlSetTextColor _color;
(_dlgVector displayCtrl 1312) ctrlSetTextColor _color;
(_dlgVector displayCtrl 1313) ctrlSetTextColor _color;
(_dlgVector displayCtrl 1314) ctrlSetTextColor _color;
(_dlgVector displayCtrl 1315) ctrlSetTextColor _color;
(_dlgVector displayCtrl 1316) ctrlSetTextColor _color;
(_dlgVector displayCtrl 1317) ctrlSetTextColor _color;
(_dlgVector displayCtrl 1318) ctrlSetTextColor _color;
(_dlgVector displayCtrl 1319) ctrlSetTextColor _color;
(_dlgVector displayCtrl 1321) ctrlSetTextColor _color;
(_dlgVector displayCtrl 1322) ctrlSetTextColor _color;
(_dlgVector displayCtrl 1323) ctrlSetTextColor _color;
(_dlgVector displayCtrl 1324) ctrlSetTextColor _color;
GVAR(illuminate) = _this select 0;
_this call FUNC(illuminate);