2015-01-11 16:42:31 +00:00
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/*
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2015-02-02 22:28:27 +00:00
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* Author: bux578
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* Initializes the SwitchUnits module
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*
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* Arguments:
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* 0: module logic <OBJECT>
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* 1: list of affected units <ARRAY<OBJECT>>
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* 2: isActivated <BOOLEAN>
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*
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* Return Value:
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* None
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*
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* Example:
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* None
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*
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* Public: No
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*/
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2015-01-11 16:42:31 +00:00
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2015-01-12 14:47:22 +00:00
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#include "script_component.hpp"
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2015-01-11 16:42:31 +00:00
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if !(isServer) exitWith {};
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_logic = _this select 0;
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_activated = _this select 2;
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if !(_activated) exitWith {};
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2015-01-12 14:47:22 +00:00
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GVAR(Module) = true;
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2015-01-11 16:42:31 +00:00
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2015-02-03 05:53:02 +00:00
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[_logic, QGVAR(SwitchToWest), "SwitchToWest"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(SwitchToEast), "SwitchToEast"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(SwitchToIndependent), "SwitchToIndependent"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(SwitchToCivilian), "SwitchToCivilian"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(EnableSafeZone), "EnableSafeZone"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(SafeZoneRadius), "SafeZoneRadius"] call EFUNC(common,readSettingFromModule);
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2015-01-11 16:42:31 +00:00
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2015-02-08 22:17:07 +00:00
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[QGVAR(EnableSwitchUnits), true, false, true] call EFUNC(common,setSetting);
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2015-02-03 20:47:48 +00:00
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2015-01-12 14:47:22 +00:00
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diag_log text "[ACE]: SwitchUnits Module Initialized.";
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