ACE3/addons/fcs/functions/fnc_keyDown.sqf

46 lines
1.2 KiB
Plaintext
Raw Normal View History

/*
* Author: KoffeinFlummi
*
* Starts watching the target for sideways correction.
*
* Arguments:
2015-01-13 21:51:02 +00:00
* 0: Vehicle
*
* Return Value:
* none
*/
#include "script_component.hpp"
2015-02-04 02:20:55 +00:00
private ["_vehicle", "_turret", "_distance", "_weaponDirection"];
_vehicle = _this select 0;
2015-02-04 02:20:55 +00:00
_turret = _this select 1;
2015-01-13 21:51:02 +00:00
_distance = call FUNC(getRange);
if !(!GVAR(enabled) && FUNC(canUseFCS)) exitWith {};
GVAR(Enabled) = true;
2015-10-21 20:17:28 +00:00
GVAR(time) = ACE_time;
if (_distance == 0) then {
2015-01-14 20:07:41 +00:00
_distance = [5, 5000, 0] call EFUNC(common,getTargetDistance); // maximum distance: 5000m, 5m precision
};
_weaponDirection = _vehicle weaponDirection (_vehicle currentWeaponTurret _turret); // @todo doesn't work for sub turrets
2015-03-25 22:03:45 +00:00
if (_turret isEqualTo ([_vehicle] call EFUNC(common,getTurretCommander))) then {
_weaponDirection = eyeDirection _vehicle;
};
if (_weaponDirection isEqualTo [0,0,0]) then { // dummy value for non main turrets
_weaponDirection = [1,0,0];
};
GVAR(Position) = [
2015-01-14 20:07:41 +00:00
(getPos _vehicle select 0) + _distance * (_weaponDirection select 0),
(getPos _vehicle select 1) + _distance * (_weaponDirection select 1),
(getPos _vehicle select 2) + _distance * (_weaponDirection select 2)
];