ACE3/addons/vehicles/XEH_postInit.sqf

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// by esteldunedain
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#include "script_component.hpp"
if (!hasInterface) exitWith {};
GVAR(isSpeedLimiter) = false;
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// Add keybinds
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["ACE3 Vehicles", QGVAR(speedLimiter), localize LSTRING(SpeedLimiter),
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{
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private _connectedUAV = getConnectedUAV ACE_player;
private _uavControll = UAVControl _connectedUAV;
if ((_uavControll select 1) == "DRIVER") then {
if !(_connectedUAV isKindOf "UGV_01_base_F") exitWith {false};
GVAR(isUAV) = true;
[_uavControll select 0, _connectedUAV] call FUNC(speedLimiter);
true
} else {
// Conditions: canInteract
if !([ACE_player, objNull, ["isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {false};
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// Conditions: specific
if !(ACE_player == driver vehicle ACE_player &&
{vehicle ACE_player isKindOf 'Car' ||
{vehicle ACE_player isKindOf 'Tank'} ||
{vehicle ACE_player isKindOf 'Plane'}}) exitWith {false};
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GVAR(isUAV) = false;
// Statement
if (vehicle ACE_player isKindOf 'Plane') then {
[ACE_player, vehicle ACE_player] call FUNC(autoThrottle);
} else {
[ACE_player, vehicle ACE_player] call FUNC(speedLimiter);
};
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true
};
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},
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{false},
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[211, [false, false, false]], false] call CBA_fnc_addKeybind; //DELETE Key
["ACE3 Vehicles", QGVAR(scrollUp), localize LSTRING(IncreaseSpeedLimit), {
if (GVAR(isSpeedLimiter)) then {
GVAR(speedLimit) = round (GVAR(speedLimit) + GVAR(speedLimiterStep)) max (5 max GVAR(speedLimiterStep));
[["%1: %2", LSTRING(SpeedLimit), GVAR(speedLimit)]] call EFUNC(common,displayTextStructured);
true
};
}, {false}, [MOUSE_SCROLL_UP, [false, true, false]], false] call CBA_fnc_addKeybind; // Ctrl + Mouse Wheel Scroll Up
["ACE3 Vehicles", QGVAR(scrollDown), localize LSTRING(DecreaseSpeedLimit), {
if (GVAR(isSpeedLimiter)) then {
GVAR(speedLimit) = round (GVAR(speedLimit) - GVAR(speedLimiterStep)) max (5 max GVAR(speedLimiterStep));
[["%1: %2", LSTRING(SpeedLimit), GVAR(speedLimit)]] call EFUNC(common,displayTextStructured);
true
};
}, {false}, [MOUSE_SCROLL_DOWN, [false, true, false]], false] call CBA_fnc_addKeybind; // Ctrl + Mouse Wheel Scroll Down