ACE3/addons/kestrel4500/functions/fnc_collectData.sqf

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/*
* Author: Ruthberg
* Gathers the weather data for the Kestrel 4500
*
* Arguments:
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* None
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*
* Return Value:
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* None
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*
* Example:
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* call ace_kestrel4500_fnc_collectData
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*
* Public: No
*/
#include "script_component.hpp"
private _playerDir = getDir ACE_player;
private _playerAltitude = (getPosASL ACE_player) select 2;
private _temperature = _playerAltitude call EFUNC(weather,calculateTemperatureAtHeight);
private _humidity = EGVAR(weather,currentHumidity);
private _barometricPressure = _playerAltitude call EFUNC(weather,calculateBarometricPressure);
private _altitude = EGVAR(common,mapAltitude) + _playerAltitude;
private _airDensity = [_temperature, _barometricPressure, _humidity] call EFUNC(weather,calculateAirDensity);
private _densityAltitude = _airDensity call EFUNC(weather,calculateDensityAltitude);
private _chill = [_temperature, _humidity] call EFUNC(weather,calculateWindChill);
private _heatIndex = [_temperature, _humidity] call EFUNC(weather,calculateHeatIndex);
private _dewPoint = [_temperature, _humidity] call EFUNC(weather,calculateDewPoint);
private _wetBulb = [_temperature, _barometricPressure, _humidity] call EFUNC(weather,calculateWetBulb);
if (isNil QGVAR(MIN) || isNil QGVAR(MAX)) then {
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GVAR(MIN) = [0, _playerDir, 0, 0, 0, _temperature, _chill, _humidity, _heatIndex, _dewPoint, _wetBulb, _barometricPressure, _altitude, _densityAltitude];
GVAR(MAX) = [0, _playerDir, 0, 0, 0, _temperature, _chill, _humidity, _heatIndex, _dewPoint, _wetBulb, _barometricPressure, _altitude, _densityAltitude];
};
{
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GVAR(ENTRIES) set [_x, (GVAR(ENTRIES) select _x) + 1];
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} count [1, 5, 6, 7, 8, 9, 10, 11, 12, 13];
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[0, _playerDir] call FUNC(updateMemory);
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if (GVAR(MinAvgMaxMode) == 1) then {
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{
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GVAR(ENTRIES) set [_x, (GVAR(ENTRIES) select _x) + 1];
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} count [2, 3, 4];
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// Wind SPD
private _windSpeed = call FUNC(measureWindSpeed);
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[2, _windSpeed] call FUNC(updateMemory);
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// CROSSWIND
private _crosswind = 0;
if (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) then {
_crosswind = abs(sin(GVAR(RefHeading) - _playerDir) * _windSpeed);
} else {
_crosswind = abs(sin(GVAR(RefHeading)) * _windSpeed);
};
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[3, _crosswind] call FUNC(updateMemory);
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// HEADWIND
private _headwind = 0;
if (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) then {
_headwind = cos(GVAR(RefHeading) - _playerDir) * _windSpeed;
} else {
_headwind = cos(GVAR(RefHeading)) * _windSpeed;
};
if (abs(_headwind) > abs(GVAR(MAX) select 4)) then {
GVAR(MAX) set [4, _headwind];
};
if (abs(_headwind) < abs(GVAR(MIN) select 4)) then {
GVAR(MIN) set [4, _headwind];
};
GVAR(TOTAL) set [4, (GVAR(TOTAL) select 4) + _headwind];
};
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{ _x call FUNC(updateMemory); true } count [[5, _temperature],[6, _chill],[7, _humidity],[8, _heatIndex],[9, _dewPoint],[10, _wetBulb],[11, _barometricPressure],[12, _altitude],[13, _densityAltitude]];