2015-02-08 09:01:32 +00:00
|
|
|
/*
|
|
|
|
* Author: Glowbal
|
|
|
|
* Handling of the internal injuries upon the handleDamage eventhandler.
|
2015-02-03 20:48:08 +00:00
|
|
|
*
|
2015-02-08 09:01:32 +00:00
|
|
|
* Arguments:
|
|
|
|
* 0: Unit That Was Hit <OBJECT>
|
|
|
|
* 1: Name Of Hit Selection <STRING>
|
|
|
|
* 2: Amount Of Damage <NUMBER>
|
|
|
|
* 3: Shooter or source of the damage <OBJECT>
|
|
|
|
* 4: Type of the damage done <STRING>
|
|
|
|
*
|
|
|
|
* Return Value:
|
2015-08-22 14:25:10 +00:00
|
|
|
* None
|
2015-02-08 09:01:32 +00:00
|
|
|
*
|
|
|
|
* Public: No
|
2015-02-03 20:48:08 +00:00
|
|
|
*/
|
|
|
|
|
|
|
|
#include "script_component.hpp"
|
|
|
|
|
2015-08-22 14:25:10 +00:00
|
|
|
params ["_unit", "_selectionName", "_amountOfDamage", "_sourceOfDamage", "_typeOfDamage"];
|
2016-09-04 14:44:22 +00:00
|
|
|
private _bodyPartn = [_selectionName] call FUNC(selectionNameToNumber);
|
2015-02-03 20:48:08 +00:00
|
|
|
|
|
|
|
// TODO implement internal injuries
|