2015-04-17 17:21:41 +00:00
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//#define DEBUG_MODE_FULL
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#include "script_component.hpp"
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if(!isServer) exitWith { false };
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// Walk through the local synced events and clean up anything thats already EOL
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// @TODO: This should be iteration limited to prevent FPS lag
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private["_data"];
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{
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2015-05-14 22:17:41 +00:00
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private["_data", "_eventLog", "_newEventLog", "_name", "_globalEventTTL"];
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2015-04-17 17:21:41 +00:00
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_name = _x;
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_data = HASH_GET(GVAR(syncedEvents),_name);
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_eventLog = _data select 1;
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_globalEventTTL = _data select 2;
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_newEventLog = [];
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// @TODO: This should be iteration limited to prevent FPS lag
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{
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private["_eventEntry", "_ttlReturn"];
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_eventEntry = _x;
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_ttlReturn = true;
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if(typeName _globalEventTTL == "CODE") then {
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_ttlReturn = [(_data select 0),_eventEntry] call _globalEventTTL;
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} else {
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_ttlReturn = call { _globalEventTTL < 1 || {diag_tickTime < (_eventEntry select 0) + _globalEventTTL} };
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};
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if(_ttlReturn) then {
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// Do event based TTL check
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private["_eventTTL"];
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_eventTTL = _eventEntry select 2;
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if(typeName _eventTTL == "CODE") then {
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_ttlReturn = [(_data select 0),_eventEntry] call _eventTTL;
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} else {
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_ttlReturn = call { _eventTTL < 1 || {diag_tickTime < (_eventEntry select 0) + _eventTTL} };
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};
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};
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// Finally drop it if the TTL check fails
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if(_ttlReturn) then {
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_newEventLog pushBack _x;
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};
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} forEach _eventLog;
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_data set[1, _newEventLog];
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} forEach (GVAR(syncedEvents) select 0);
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// @TODO: Next, detect if we had a new request from a JIP player, and we need to continue syncing events
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