ACE3/addons/kestrel4500/functions/fnc_collectData.sqf

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/*
* Author: Ruthberg
* Gathers the weather data for the Kestrel 4500
*
* Arguments:
* Nothing
*
* Return Value:
* Nothing
*
* Example:
*
* Public: No
*/
#include "script_component.hpp"
private ["_playerDir", "_playerAltitude", "_temperature", "_humidity", "_barometricPressure", "_altitude", "_chill", "_heatIndex", "_dewPoint", "_wetBulb", "_fnc_updateMemory", "_windSpeed", "_crosswind", "_headwind"];
_playerDir = getDir ACE_player;
_playerAltitude = (getPosASL ACE_player) select 2;
_temperature = _playerAltitude call EFUNC(weather,calculateTemperatureAtHeight);
_humidity = EGVAR(weather,currentHumidity);
_barometricPressure = _playerAltitude call EFUNC(weather,calculateBarometricPressure);
_altitude = EGVAR(weather,Altitude) + _playerAltitude;
_chill = [_temperature, _humidity] call EFUNC(weather,calculateWindChill);
_heatIndex = [_temperature, _humidity] call EFUNC(weather,calculateHeatIndex);
_dewPoint = [_temperature, _humidity] call EFUNC(weather,calculateDewPoint);
_wetBulb = [_temperature, _barometricPressure, _humidity] call EFUNC(weather,calculateWetBulb);
if (isNil QGVAR(MIN) || isNil QGVAR(MAX)) then {
GVAR(MIN) = [0, _playerDir, 0, 0, 0, _temperature, _chill, _humidity, _heatIndex, _dewPoint, _wetBulb, _barometricPressure, _altitude];
GVAR(MAX) = [0, _playerDir, 0, 0, 0, _temperature, _chill, _humidity, _heatIndex, _dewPoint, _wetBulb, _barometricPressure, _altitude];
};
{
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GVAR(ENTRIES) set [_x, (GVAR(ENTRIES) select _x) + 1];
} forEach [1, 5, 6, 7, 8, 9, 10, 11, 12];
_fnc_updateMemory = {
PARAMS_2(_slot,_value);
GVAR(MIN) set [_slot, (GVAR(MIN) select _slot) min _value];
GVAR(MAX) set [_slot, _value max (GVAR(MAX) select _slot)];
GVAR(TOTAL) set [_slot, (GVAR(TOTAL) select _slot) + _value];
};
[0, _playerDir] call _fnc_updateMemory;
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if (GVAR(MinAvgMaxMode) == 1) then {
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{
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GVAR(ENTRIES) set [_x, (GVAR(ENTRIES) select _x) + 1];
} forEach [2, 3, 4];
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// Wind SPD
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_windSpeed = call FUNC(measureWindSpeed);
[2, _windSpeed] call _fnc_updateMemory;
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// CROSSWIND
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_crosswind = 0;
if (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) then {
_crosswind = abs(sin(GVAR(RefHeading) - _playerDir) * _windSpeed);
} else {
_crosswind = abs(sin(GVAR(RefHeading)) * _windSpeed);
};
[3, _crosswind] call _fnc_updateMemory;
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// HEADWIND
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_headwind = 0;
if (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) then {
_headwind = abs(cos(GVAR(RefHeading) - _playerDir) * _windSpeed);
} else {
_headwind = abs(cos(GVAR(RefHeading)) * _windSpeed);
};
[4, _headwind] call _fnc_updateMemory;
};
[5, _temperature] call _fnc_updateMemory;
[6, _chill] call _fnc_updateMemory;
[7, _humidity] call _fnc_updateMemory;
[8, _heatIndex] call _fnc_updateMemory;
[9, _dewPoint] call _fnc_updateMemory;
[10, _wetBulb] call _fnc_updateMemory;
[11, _barometricPressure] call _fnc_updateMemory;
[12, _altitude] call _fnc_updateMemory;