ACE3/addons/grenades/XEH_preInit.sqf

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#include "script_component.hpp"
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ADDON = false;
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PREP(flashbangEffectStages);
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PREP(flashbangExplosionEH);
PREP(flashbangThrownFuze);
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PREP(nextMode);
PREP(throwGrenade);
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["flashbangExplosion", { _this call DFUNC(flashbangExplosionEH) }] call EFUNC(common,addEventHandler);
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ADDON = true;