ACE3/addons/explosives/XEH_preInit.sqf

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#include "script_component.hpp"
// Author: Garth 'L-H' de Wet
// Initialises the explosives system
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ADDON = false;
PREP_RECOMPILE_START;
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#include "XEH_PREP.hpp"
PREP_RECOMPILE_END;
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#include "initKeybinds.inc.sqf"
#include "initSettings.inc.sqf"
GVAR(activeTrigger) = "";
GVAR(detonationHandlers) = [];
GVAR(excludedMines) = [];
GVAR(defusalKits) = keys (uiNamespace getVariable QGVAR(defusalKits));
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ADDON = true;