ACE3/addons/spectator/functions/fnc_updateCameraModes.sqf

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/*
* Author: SilentSpike
* Adds or removes spectator camera modes from the selection available to the local player.
* Possible camera modes are:
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* - 0: Free
* - 1: Internal
* - 2: External
*
* Arguments:
* 0: Camera modes to add <ARRAY>
* 1: Camera modes to remove <ARRAY>
*
* Return Value:
* Available camera modes <ARRAY>
*
* Example:
* [[0], [1,2]] call ace_spectator_fnc_updateCameraModes
*
* Public: Yes
*/
#include "script_component.hpp"
if !(EGVAR(common,settingsInitFinished)) exitWith {
EGVAR(common,runAtSettingsInitialized) pushBack [DFUNC(updateCameraModes),_this];
};
params [["_addModes",[],[[]]], ["_removeModes",[],[[]]]];
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private ["_newModes","_currentModes"];
_currentModes = GVAR(availableModes);
// Restrict additions to only possible values
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_newModes = _addModes arrayIntersect [0,1,2];
_newModes append (_currentModes - _removeModes);
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_newModes = _newModes arrayIntersect _newModes;
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_newModes sort true;
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// Can't become an empty array
if (_newModes isEqualTo []) then {
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["Cannot remove all camera modes (%1)", QFUNC(updateCameraModes)] call BIS_fnc_error;
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} else {
GVAR(availableModes) = _newModes;
};
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// Update camera in case of change
if (GVAR(isSet)) then {
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[] call FUNC(transitionCamera);
};
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_newModes