ACE3/addons/common/functions/fnc_getTurretConfigPath.sqf

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#include "script_component.hpp"
/*
* Author: commy2
* Get the config path of a vehicles turret.
*
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* Arguments:
* 0: Vehicle Config <CONFIG>
* 1: Turret indecies <ARRAY>
*
* Return Value:
* Turret config <CONFIG>
*
* Example:
* [CfgVehicle, [Array]] call ace_common_fnc_getTurretConfigPath
*
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* Public: Yes
*/
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params ["_config", "_turretIndex"];
for "_index" from 0 to (count _turretIndex - 1) do {
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_config = _config >> "Turrets";
private _offset = 0;
private _config2 = _config select 0;
private _foundClasses = 0;
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for "_a" from 0 to (count _config - 1) do {
if (isClass _config2) then {
_foundClasses = _foundClasses + 1;
} else {
_offset = _offset + 1;
};
_config2 = _config select (_turretIndex select _index) + _offset;
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if (_foundClasses == _turretIndex select _index) exitWith {};
};
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_config = _config2;
};
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_config