2018-07-13 16:30:13 +00:00
|
|
|
class StageTI {
|
|
|
|
texture = "a3\data_f\default_glass_ti_ca.paa";
|
2015-07-04 17:56:54 +00:00
|
|
|
};
|
|
|
|
ambient[] = {1,1,1,1};
|
|
|
|
diffuse[] = {1,1,1,1};
|
|
|
|
forcedDiffuse[] = {0,0,0,1};
|
|
|
|
emmisive[] = {0,0,0,1};
|
|
|
|
specular[] = {0,0,0,1};
|
|
|
|
specularPower = 0;
|
|
|
|
PixelShaderID = "Super";
|
|
|
|
VertexShaderID = "Super";
|
2018-07-13 16:30:13 +00:00
|
|
|
class Stage1 {
|
|
|
|
texture = "z\ace\addons\logistics_wirecutter\data\ace_wirecutter_nohq.paa";
|
|
|
|
uvSource = "tex";
|
|
|
|
class uvTransform {
|
|
|
|
aside[] = {1,0,0};
|
|
|
|
up[] = {0,1,0};
|
|
|
|
dir[] = {0,0,0};
|
|
|
|
pos[] = {0,0,0};
|
|
|
|
};
|
2015-07-04 17:56:54 +00:00
|
|
|
};
|
2018-07-13 16:30:13 +00:00
|
|
|
class Stage2 {
|
|
|
|
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
|
|
|
uvSource = "tex";
|
|
|
|
class uvTransform {
|
|
|
|
aside[] = {1,0,0};
|
|
|
|
up[] = {0,1,0};
|
|
|
|
dir[] = {0,0,0};
|
|
|
|
pos[] = {0,0,0};
|
|
|
|
};
|
2015-07-04 17:56:54 +00:00
|
|
|
};
|
|
|
|
class Stage3
|
|
|
|
{
|
2018-07-13 16:30:13 +00:00
|
|
|
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
|
|
|
uvSource = "tex";
|
|
|
|
class uvTransform {
|
|
|
|
aside[] = {1,0,0};
|
|
|
|
up[] = {0,1,0};
|
|
|
|
dir[] = {0,0,0};
|
|
|
|
pos[] = {0,0,0};
|
|
|
|
};
|
2015-07-04 17:56:54 +00:00
|
|
|
};
|
|
|
|
class Stage4
|
|
|
|
{
|
2018-07-13 16:30:13 +00:00
|
|
|
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
|
|
|
uvSource = "tex";
|
|
|
|
class uvTransform {
|
|
|
|
aside[] = {1,0,0};
|
|
|
|
up[] = {0,1,0};
|
|
|
|
dir[] = {0,0,0};
|
|
|
|
pos[] = {0,0,0};
|
|
|
|
};
|
2015-07-04 17:56:54 +00:00
|
|
|
};
|
|
|
|
class Stage5
|
|
|
|
{
|
2018-07-13 16:30:13 +00:00
|
|
|
texture = "#(argb,8,8,3)color(0,0.6,1,1,SMDI)";
|
|
|
|
uvSource = "tex";
|
|
|
|
class uvTransform {
|
|
|
|
aside[] = {1,0,0};
|
|
|
|
up[] = {0,1,0};
|
|
|
|
dir[] = {0,0,0};
|
|
|
|
pos[] = {0,0,0};
|
|
|
|
};
|
2015-07-04 17:56:54 +00:00
|
|
|
};
|
2018-07-13 16:30:13 +00:00
|
|
|
class Stage6 {
|
|
|
|
texture = "#(ai,32,128,1)fresnel(0.71,0.74)";
|
|
|
|
uvSource = "none";
|
|
|
|
};
|
|
|
|
class Stage7 {
|
|
|
|
texture = "a3\data_f\env_land_co.paa";
|
|
|
|
useWorldEnvMap = "true";
|
|
|
|
uvSource = "tex";
|
|
|
|
class uvTransform {
|
|
|
|
aside[] = {1.0,0.0,0.0};
|
|
|
|
up[] = {0.0,1.0,0.0};
|
|
|
|
dir[] = {0.0,0.0,0.0};
|
|
|
|
pos[] = {0.0,0.0,0.0};
|
|
|
|
};
|
2015-07-04 17:56:54 +00:00
|
|
|
};
|