2016-02-27 19:31:07 +00:00
|
|
|
/*
|
2017-06-08 16:47:52 +00:00
|
|
|
* Author: GitHawk
|
|
|
|
* Check whether enough supply is left to take the magazine.
|
|
|
|
*
|
|
|
|
* Arguments:
|
|
|
|
* 0: Ammo Truck <OBJECT>
|
|
|
|
* 1: Magazine Classname <STRING>
|
|
|
|
*
|
|
|
|
* Return Value:
|
|
|
|
* Enough supply <BOOL>
|
|
|
|
*
|
|
|
|
* Example:
|
|
|
|
* [ammo_truck, "500Rnd_127x99_mag_Tracer_Red"] call ace_rearm_fnc_hasEnoughSupply
|
|
|
|
*
|
|
|
|
* Public: No
|
|
|
|
*/
|
2016-02-27 19:31:07 +00:00
|
|
|
#include "script_component.hpp"
|
|
|
|
|
2017-06-08 16:47:52 +00:00
|
|
|
params [["_truck", objNull, [objNull]], ["_magazineClass", "", [""]]];
|
2016-02-27 19:31:07 +00:00
|
|
|
|
2017-06-08 16:47:52 +00:00
|
|
|
if (isNull _truck || {_magazineClass isEqualTo ""}) exitWith {false};
|
2016-02-27 19:31:07 +00:00
|
|
|
|
|
|
|
// With infinite supply, there is always enough
|
|
|
|
if (GVAR(supply) == 0) exitWith {true};
|
|
|
|
|
|
|
|
|
2017-06-08 16:47:52 +00:00
|
|
|
// With limited supply, we need to check supply
|
|
|
|
if (GVAR(supply) == 1) exitWith {
|
|
|
|
private _supply = [_truck] call FUNC(getSupplyCount);
|
|
|
|
([_magazineClass] call FUNC(getCaliber)) params ["_cal", "_idx"];
|
|
|
|
|
|
|
|
// With caliber based rearming, we only need partial supply
|
|
|
|
if (GVAR(level) == 2) exitWith {
|
|
|
|
// If REARM_COUNT is bigger than the magazine size, we might get a bigger number than 1
|
|
|
|
private _magazinePart = ((REARM_COUNT select _idx) / (getNumber (configFile >> "CfgMagazines" >> _magazineClass >> "count"))) min 1;
|
|
|
|
(_cal * _magazinePart <= _supply)
|
|
|
|
};
|
|
|
|
(_cal <= _supply)
|
2016-02-27 19:31:07 +00:00
|
|
|
};
|
|
|
|
|
2017-06-08 16:47:52 +00:00
|
|
|
|
|
|
|
// With magazine specific supply, we need to check stored magazines
|
|
|
|
if (GVAR(supply) == 2) exitWith {
|
|
|
|
private _magazineSupply = _truck getVariable [QGVAR(magazineSupply), []];
|
|
|
|
private _magazinePresent = false;
|
|
|
|
{
|
|
|
|
_x params ["_magazine", "_rounds"];
|
|
|
|
if ((_magazine isEqualTo _magazineClass) && (_rounds > 0)) exitWith {_magazinePresent = true; };
|
|
|
|
false
|
|
|
|
} count _magazineSupply;
|
|
|
|
_magazinePresent
|
|
|
|
};
|