ACE3/addons/arsenal/functions/fnc_attributeImport.sqf

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#include "script_component.hpp"
/*
* Author: mharis001
* Handles importing items list from clipboard into 3DEN attribute.
*
* Arguments:
* 0: Attribute controls group <CONTROL>
*
* Return Value:
* None
*
* Example:
* [CONTROL] call ace_arsenal_fnc_attributeImport
*
* Public: No
*/
params ["_controlsGroup"];
private _importList = call compile copyFromClipboard;
// Verify import list is in correct format
if (isNil "_importList" || {!(_importList isEqualType [])} || {!(_importList isEqualTypeAll "")}) exitWith {
playSound ["3DEN_notificationWarning", true];
};
// Ensure imported items are in scanned config array and classname case is correct
private _configItems = +(uiNamespace getVariable [QGVAR(configItems), []]);
private _configItemsFlat = _configItems select [2, 16];
_configItemsFlat append (_configItems select 0);
_configItemsFlat append (_configItems select 1);
private _filteredList = [];
{
private _item = _x;
{
private _index = _x findIf {_x == _item};
if (_index > -1) then {
_filteredList pushBackUnique (_x select _index);
};
} forEach _configItemsFlat;
} forEach _importList;
private _attributeValue = uiNamespace getVariable [QGVAR(attributeValue), [[], 0]];
_attributeValue set [0, _filteredList];
// Refresh the list for new items
[_controlsGroup] call FUNC(attributeAddItems);