ACE3/extensions/common/dispatch.hpp

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#pragma once
#include <thread>
#include <mutex>
#include <atomic>
#include <queue>
#include "shared.hpp"
#include "arguments.hpp"
#include "singleton.hpp"
namespace ace {
class dispatcher {
public:
dispatcher() : _ready(true) {}
virtual bool call(const std::string & name_, const arguments & args_, std::string & result_) {
if (_methods.find(name_) == _methods.end()) {
// @TODO: Exceptions
return false;
}
return _methods[name_](args_, result_);
}
bool add(const std::string & name_, std::function<bool(const arguments &, std::string &)> func_) {
if (_methods.find(name_) != _methods.end()) {
// @TODO: Exceptions
return false;
}
_methods[name_] = func_;
return true;
}
bool ready() const { return _ready; }
void ready(bool r) { _ready.exchange(r); }
protected:
std::unordered_map < std::string, std::function<bool(const arguments &, std::string &)> > _methods;
std::atomic_bool _ready;
};
class dispatch : public dispatcher, public singleton<dispatch> { };
struct dispatch_message {
dispatch_message(const std::string & command_, const arguments & args_, const uint64_t id_) : command(command_), args(args_), id(id_) {}
std::string command;
arguments args;
uint64_t id;
};
struct dispatch_result {
dispatch_result() {}
dispatch_result(const std::string &res, const uint64_t id_) : message(res), id(id_) {}
std::string message;
uint64_t id;
};
class threaded_dispatcher : public dispatcher {
public:
threaded_dispatcher() : _stop(false), _worker(&ace::threaded_dispatcher::monitor, this) {
}
~threaded_dispatcher() {}
bool call(const std::string & name_, const arguments & args_, std::string & result_, bool threaded) {
if (_methods.find(name_) == _methods.end()) {
// @TODO: Exceptions
return false;
}
if (threaded) {
std::lock_guard<std::mutex> lock(_messages_lock);
_messages.push(dispatch_message(name_, args_, _message_id));
// @TODO: We should provide an interface for this serialization.
std::stringstream ss;
ss << "[\"result_id\", \"" << _message_id << "\" ]";
result_ = ss.str();
_message_id = _message_id + 1;
} else {
#ifdef _DEBUG
if (name_ != "fetch_result") {
LOG(TRACE) << "dispatch[immediate]:\t[" << name_ << "] { " << args_.get() << " }";
}
#endif
return dispatcher::call(name_, args_, result_);
}
return true;
}
bool call(const std::string & name_, const arguments & args_, std::string & result_) override {
return call(name_, args_, result_, false);
}
void push_result(const dispatch_result & result) {
{
std::lock_guard<std::mutex> lock(_results_lock);
_results.push(result);
}
}
void push_result(const std::string & result) {
push_result(dispatch_result(result, -1));
}
void stop() {
std::lock_guard<std::mutex> lock(_messages_lock);
_stop = true;
}
protected:
void monitor() {
_ready = false;
while (!_stop) {
{
std::lock_guard<std::mutex> lock(_messages_lock);
while (!_messages.empty()) {
if (_ready) {
dispatch_result result;
dispatch_message _message = std::move(_messages.front());
_messages.pop();
result.id = _message.id;
result.message.resize(4096);
#ifdef _DEBUG
if (_message.command != "fetch_result") {
LOG(TRACE) << "dispatch[threaded]:\t[" << _message.command << "]";
if (_message.args.size() > 0) {
// LOG(TRACE) << "\t{ " << _messages.front().args.get() << " }";
}
}
#endif
dispatcher::call(_message.command, _message.args, result.message);
{
std::lock_guard<std::mutex> lock(_results_lock);
_results.push(result);
}
}
}
}
sleep(5);
}
}
std::atomic_bool _stop;
std::queue<dispatch_result> _results;
std::mutex _results_lock;
std::queue<dispatch_message> _messages;
std::mutex _messages_lock;
std::thread _worker;
uint64_t _message_id;
};
class threaded_dispatch : public threaded_dispatcher, public singleton<dispatch> { };
};