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5754d6c506
ACE3
/
addons
/
ai
/
XEH_PREP.hpp
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Add curator garrison path drawing, clean up garrison code (#6643)
2018-10-18 16:14:26 +00:00
PREP
(
drawCuratorGarrisonPathing
)
;
Add garrison zeus modules (#4555) * Add garrison and un-garrison modules * Remove unnecessary text from garrison header * Add french translations to new strings * Add changes requested by review * Change pushback to pushBack * Move garrison funcs to ai, finish headers * Remove diag log debug * Fix typos and header issues * Add missing newlines * Fix strings, Fix typos and headers * Enable debug and disable compile cache, Add trace and comments * Rebase before review * Fix default case running instead of case 3 * Fix edge case related to players being in garrison group The player would make the enableAttack checks in ungarrison and garrisonMove fail, this is now fixed. * Fix some arrays in garrsionMove and garrison * Relax distance checks in garrisonMove, change AI behaviour while pathing to aware * Add debug view * Remove unused var, fix unit pos using the wrong format * Make debug more visually pleasing * Change garrison debug target to a waypoint icon * Change disableAI event to AISection, comment out doFollow in doMove EH * Fix locality issue
2017-10-10 16:06:37 +00:00
PREP
(
garrison
)
;
PREP
(
unGarrison
)
;
PREP
(
garrisonMove
)
;
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