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/*
* Author: commy2
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* Add an event handler that executes every ACE_time the scroll wheel is used. This is needed, because adding a MouseZ display event handler to display 46 will break in save games.
* _this will be [Interval] where 'Interval' is a number.
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*
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* Arguments:
* 0: Code to execute <CODE, STRING>
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*
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* Return Value:
* ID of the event script (used to remove it later). <NUMBER>
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*
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* Public: Yes
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*/
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#include "script_component.hpp"
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params ["_statement"];
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if (typeName _statement == "STRING") then {
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_statement = compile _statement;
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};
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private "_actionsVar";
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_actionsVar = missionNamespace getVariable ["ACE_EventHandler_ScrollWheel", [-1, [], []]];
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_actionsVar params ["_id", "_actionIDs", "_actions"];
_id = _id + 1;
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_actionIDs pushBack _id;
_actions pushBack _statement;
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missionNamespace setVariable ["ACE_EventHandler_ScrollWheel", [_id, _actionIDs, _actions]];
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_id