2015-08-18 21:18:32 +00:00
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#include "script_component.hpp"
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2016-06-03 18:57:21 +00:00
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["ace_unconscious", {_this call FUNC(handleUnconscious)}] call CBA_fnc_addEventHandler;
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2016-11-02 17:44:39 +00:00
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["weapon", FUNC(handlePlayerWeaponChanged)] call CBA_fnc_addPlayerEventHandler;
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2016-02-19 16:24:32 +00:00
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if (isServer) then {
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addMissionEventHandler ["HandleDisconnect", {_this call FUNC(handleDisconnect)}];
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};
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2016-03-05 16:41:47 +00:00
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[QGVAR(resetLocal), {
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_this call FUNC(resetLocal);
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2016-05-22 15:29:05 +00:00
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}] call CBA_fnc_addEventHandler;
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2016-07-03 20:17:00 +00:00
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2016-12-14 18:48:00 +00:00
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// workaround for static fuel stations
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if (hasInterface) then {
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{
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if (
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configName _x isKindOf "Building" &&
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{isClass (_x >> "ACE_Actions" >> "ACE_MainActions" >> QGVAR(Refuel))} &&
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{getNumber (_x >> "scope") == 2}
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) then {
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TRACE_1("Compiling menu",configName _x);
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[configName _x] call EFUNC(interact_menu,compileMenu);
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};
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} count ('true' configClasses (configFile >> "CfgVehicles"));
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};
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2016-07-03 20:17:00 +00:00
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#ifdef DEBUG_MODE_FULL
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diag_log text format ["[ACE-refuel] Showing CfgVehicles with vanilla transportFuel"];
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private _fuelTrucks = configProperties [configFile >> "CfgVehicles", "(isClass _x) && {(getNumber (_x >> 'transportFuel')) > 0}", true];
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{
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if ((configName _x) isKindOf "Car") then {
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diag_log text format ["Car [%1] needs config [fuel: %2]", configName _x, getNumber (_x >> 'transportFuel')];
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} else {
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diag_log text format ["Non-car? [%1] needs config [fuel: %2]", configName _x, getNumber (_x >> 'transportFuel')];
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};
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} forEach _fuelTrucks;
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#endif
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