ACE3/addons/goggles/functions/fnc_checkGoggles.sqf

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/*
Author: Garth de Wet (LH)
Description:
Performs rain checks and checks to see whether glasses effects have been applied or not.
Checks for external camera and removes effects.
*/
#include "script_component.hpp"
if (!alive ace_player) exitWith {};
if (true) then {
// Detect if curator interface is open and disable effects
if (!isNull(findDisplay 312)) exitWith {
if (GVAR(EffectsActive)) then {
call FUNC(removeGlassesEffect);
};
};
call FUNC(checkGlasses);
if !(ace_player call FUNC(isGogglesVisible)) exitWith {
if (GVAR(EffectsActive)) then {
call FUNC(removeGlassesEffect);
};
};
if (call FUNC(externalCamera)) exitWith {
if (GVAR(EffectsActive)) then {
call FUNC(removeGlassesEffect);
};
};
if !(GVAR(EffectsActive)) then {
(goggles ace_player) call FUNC(applyGlassesEffect);
} else {
if ((goggles ace_player) call FUNC(isDivingGoggles) && {underwater ace_player}) then {
call FUNC(removeRainEffect);
call FUNC(removeDirtEffect);
call FUNC(removeDustEffect);
};
};
};