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https://github.com/acemod/ACE3.git
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33 lines
706 B
Plaintext
33 lines
706 B
Plaintext
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ambient[] = {1.0,1.0,1.0,1.0};
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diffuse[] = {1.0,1.0,1.0,1.0};
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forcedDiffuse[] = {0.0,0.0,0.0,0.0};
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emmisive[] = {0.0,0.0,0.0,0.0};
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specular[] = {0.3,0.3,0.3,1.0};
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specularPower = 256.0;
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PixelShaderID = "NormalMapSpecularDIMap";
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VertexShaderID = "NormalMap";
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class Stage1
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{
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texture = "z\ace\addons\apl\data\csw_tripod_ags_nohq.paa";
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uvSource = "tex";
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class uvTransform
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{
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aside[] = {1.0,0.0,0.0};
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up[] = {0.0,1.0,0.0};
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dir[] = {0.0,0.0,0.0};
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pos[] = {0.0,0.0,0.0};
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};
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};
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class Stage2
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{
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texture = "z\ace\addons\apl\data\csw_tripod_ags_smdi.paa";
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uvSource = "tex";
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class uvTransform
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{
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aside[] = {1.0,0.0,0.0};
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up[] = {0.0,1.0,0.0};
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dir[] = {0.0,0.0,0.0};
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pos[] = {0.0,0.0,0.0};
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};
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};
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