ACE3/addons/intelitems/functions/fnc_canPickup.sqf

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#include "script_component.hpp"
/*
* Author: PabstMirror, mharis001
* Checks if the player can pickup an intel object.
*
* Arguments:
* 0: Object <OBJECT>
* 1: Player <OBJECT>
*
* Return Value:
* Can pickup <BOOL>
*
* Example:
* [cursorObject, player] call ace_intelitems_fnc_canPickup
*
* Public: No
*/
params ["_object", "_player"];
private _magazineClass = getText (configFile >> "CfgVehicles" >> typeOf _object >> QGVAR(magazine));
_magazineClass != "" && {_player canAdd _magazineClass}