ACE3/addons/intelitems/functions/fnc_pickup.sqf

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#include "script_component.hpp"
/*
* Author: PabstMirror, mharis001
* Picks up an intel object by converting it into a unique magazine.
*
* Arguments:
* 0: Object <OBJECT>
* 1: Player <OBJECT>
*
* Return Value:
* None
*
* Example:
* [cursorObject, player] call ace_intelitems_fnc_pickup
*
* Public: No
*/
params ["_object", "_player"];
private _magazineClass = getText (configFile >> "CfgVehicles" >> typeOf _object >> QGVAR(magazine));
private _index = _object getVariable [QGVAR(index), -1];
// Add magazine to inventory and get its id
private _magazinesBefore = [_player, _magazineClass] call CBA_fnc_getMagazineIndex;
_player addMagazine _magazineClass;
private _magazinesAfter = [_player, _magazineClass] call CBA_fnc_getMagazineIndex;
private _magazineId = _magazinesAfter - _magazinesBefore;
if (_magazineId isEqualTo []) exitWith {};
_magazineId = _magazineId select 0;
// Delete object as it now exists as a magazine
deleteVehicle _object;
if (_index == -1) then {
// Need new intel index from server
[QGVAR(handleMagIndex), _magazineId] call CBA_fnc_serverEvent;
} else {
// Can simply broadcast index for magazine id
GVAR(intelMap) setVariable [_magazineId, _index, true];
};