ACE3/addons/interact_menu/functions/fnc_removeActionFromClass.sqf

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#include "script_component.hpp"
/*
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* Author: esteldunedain
* Removes an action from a class
*
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* Arguments:
* 0: TypeOf of the class <STRING>
* 1: Type of action, 0 for actions, 1 for self-actions <NUMBER>
* 2: Full path of the new action <ARRAY>
*
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* Return Value:
* None
*
* Example:
* [typeOf cursorTarget, 0,["ACE_TapShoulderRight","VulcanPinch"]] call ace_interact_menu_fnc_removeActionFromClass;
*
* Public: No
*/
params ["_objectType", "_typeNum", "_fullPath"];
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private _res = _fullPath call FUNC(splitPath);
_res params ["_parentPath", "_actionName"];
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private _namespace = [GVAR(ActNamespace), GVAR(ActSelfNamespace)] select _typeNum;
private _actionTrees = _namespace getVariable _objectType;
if (isNil "_actionTrees") then {
_actionTrees = [];
};
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private _parentNode = [_actionTrees, _parentPath] call FUNC(findActionNode);
if (isNil {_parentNode}) exitWith {};
// Iterate through children of the father
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private _found = false;
{
if (((_x select 0) select 0) == _actionName) exitWith {
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TRACE_2("Deleting Action", _forEachIndex, _x);
_found = true;
(_parentNode select 1) deleteAt _forEachIndex;
};
} forEach (_parentNode select 1);
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if (!_found) then {
WARNING("Failed to find action to delete");
};