2016-07-15 10:21:56 +00:00
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ambient[]={1.000000,1.000000,1.000000,1.000000};
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diffuse[]={1.000000,1.000000,1.000000,1.000000};
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forcedDiffuse[]={0.000000,0.000000,0.000000,0.000000};
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emmisive[]={0.000000,0.000000,0.000000,1.000000};
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specular[]={1.000000,1.000000,1.000000,1.000000};
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specularPower=20.000000;
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PixelShaderID="NormalMapSpecularDIMap";
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VertexShaderID="NormalMap";
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class Stage1
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{
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2018-07-18 18:13:25 +00:00
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texture="z\ace\addons\medical_treatment\data\bodybagItem_nohq.paa";
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2016-07-15 10:21:56 +00:00
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uvSource="tex";
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class uvTransform
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{
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aside[]={1.000000,0.000000,0.000000};
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up[]={0.000000,1.000000,0.000000};
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dir[]={0.000000,0.000000,0.000000};
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pos[]={0.000000,0.000000,0.000000};
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};
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};
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class Stage2
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{
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2018-07-18 18:13:25 +00:00
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texture="z\ace\addons\medical_treatment\data\bodybagItem_smdi.paa";
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2016-07-15 10:21:56 +00:00
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uvSource="tex";
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class uvTransform
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{
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aside[]={1.000000,0.000000,0.000000};
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up[]={0.000000,1.000000,0.000000};
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dir[]={0.000000,0.000000,0.000000};
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pos[]={0.000000,0.000000,0.000000};
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};
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};
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