2018-09-17 19:19:29 +00:00
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#include "script_component.hpp"
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2015-08-15 16:43:13 +00:00
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/*
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2015-08-18 00:32:10 +00:00
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* Author: GitHawk, Jonpas
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* Check if a unit can rearm.
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2015-08-15 16:43:13 +00:00
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*
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* Arguments:
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2016-02-27 20:05:19 +00:00
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* 0: Vehicle <OBJECT>
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2015-08-18 01:37:02 +00:00
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* 1: Unit <OBJECT>
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2015-08-15 16:43:13 +00:00
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*
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* Return Value:
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2015-08-18 00:32:10 +00:00
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* Can Rearm <BOOL>
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2015-08-15 16:43:13 +00:00
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*
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* Example:
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2016-02-27 20:05:19 +00:00
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* [tank, player] call ace_rearm_fnc_canRearm
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2015-08-15 16:43:13 +00:00
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*
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* Public: No
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*/
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2017-09-29 19:53:25 +00:00
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params ["_vehicle", "_unit"];
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2015-08-15 16:43:13 +00:00
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2017-05-17 23:21:11 +00:00
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if (!alive _vehicle) exitWith {false};
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2016-02-27 20:05:19 +00:00
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if (GVAR(level) == 0 || {isNull _unit} || {!(_unit isKindOf "CAManBase")} || {!local _unit} || {_vehicle distance _unit > REARM_ACTION_DISTANCE} || {_vehicle getVariable [QGVAR(disabled), false]}) exitWith {false};
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2017-05-13 22:36:53 +00:00
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2016-02-27 20:05:19 +00:00
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private _dummy = _unit getVariable [QGVAR(dummy), objNull];
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2015-08-19 23:20:31 +00:00
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if (isNull _dummy) exitwith {false};
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2016-02-27 20:05:19 +00:00
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private _magazineClass = _dummy getVariable QGVAR(magazineClass);
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2015-08-18 00:32:10 +00:00
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if (isNil "_magazineClass") exitWith {false};
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2015-08-15 16:43:13 +00:00
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2017-09-29 19:53:25 +00:00
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private _needRearmMags = [_vehicle] call FUNC(getNeedRearmMagazines);
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// Testing if vehicle needs rearm on any magazines of class _magazineClass
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private _needsRearm = ({(_x select 0) isEqualTo _magazineClass} count _needRearmMags) > 0;
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_needsRearm
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