2015-03-20 02:32:44 +00:00
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/*
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2015-03-24 04:18:00 +00:00
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* Author: esteldunedain
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2015-03-20 02:32:44 +00:00
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* Insert an ACE action to an object, under a certain config path
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* Note: This function is NOT global.
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*
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2016-06-18 09:50:41 +00:00
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* Arguments:
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2015-03-20 02:32:44 +00:00
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* 0: Object the action should be assigned to <OBJECT>
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* 1: Type of action, 0 for actions, 1 for self-actions <NUMBER>
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* 2: Parent path of the new action <ARRAY>
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* 3: Action <ARRAY>
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*
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2016-06-18 09:50:41 +00:00
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* Return Value:
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2015-03-20 02:32:44 +00:00
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* The entry full path, which can be used to remove the entry, or add children entries <ARRAY>.
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*
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* Example:
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2015-03-29 00:08:25 +00:00
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* [cursorTarget, 0, ["ACE_TapShoulderRight"],VulcanPinchAction] call ace_interact_menu_fnc_addActionToObject;
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2015-03-20 02:32:44 +00:00
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*
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* Public: No
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*/
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#include "script_component.hpp"
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2015-08-13 16:54:26 +00:00
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if (!params [["_object", objNull, [objNull]], ["_typeNum", 0, [0]], ["_parentPath", [], [[]]], ["_action", [], [[]], 11]]) exitWith {
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ERROR("Bad Params");
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2016-09-27 16:09:06 +00:00
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[]
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2015-08-13 16:54:26 +00:00
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};
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2015-03-20 02:32:44 +00:00
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2016-01-08 04:43:37 +00:00
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private _varName = [QGVAR(actions),QGVAR(selfActions)] select _typeNum;
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private _actionList = _object getVariable [_varName, []];
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if (_actionList isEqualTo []) then {
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2015-03-20 02:32:44 +00:00
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_object setVariable [_varName, _actionList];
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};
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2018-02-24 05:30:33 +00:00
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// Ensure the config menu was compiled first
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if (_typeNum == 0) then {
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[_object] call FUNC(compileMenu);
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} else {
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[_object] call FUNC(compileMenuSelfAction);
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};
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2015-08-02 20:33:16 +00:00
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if (_parentPath isEqualTo ["ACE_MainActions"]) then {
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[(typeOf _object), _typeNum] call FUNC(addMainAction);
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};
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2015-03-20 02:32:44 +00:00
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// Add action and parent path to the list of object actions
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_actionList pushBack [_action, +_parentPath];
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// Return the full path
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2016-09-27 16:09:06 +00:00
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(_parentPath + [_action select 0])
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