mirror of
https://github.com/acemod/ACE3.git
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59 lines
1.8 KiB
C++
59 lines
1.8 KiB
C++
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class CfgPatches {
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class cse_sys_equipment {
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units[] = {"cse_moduleGroundFlare_White", "cse_moduleGroundFlare_Red","cse_moduleGroundFlare_Green","cse_moduleGroundFlare_Yellow"};
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weapons[] = {};
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requiredVersion = 0.1;
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requiredAddons[] = {"A3_Modules_F", "A3_UI_F", "cse_main", "cse_gui", "cse_f_eh"};
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version = "0.10.0_rc";
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author[] = {"Combat Space Enhancement"};
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website = "csemod.com";
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};
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class cse_sys_magazineRepack {
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units[] = {};
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weapons[] = {};
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requiredVersion = 1.0;
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requiredAddons[] = {"cse_f_eh","cse_main"};
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versionDesc = "CSE Magazine Repack";
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version = "0.10.0_rc";
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author[] = {"Combat Space Enhancement"};
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authorUrl = "http://csemod.com";
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};
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class cse_sys_weaponrest {
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units[] = {};
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weapons[] = {};
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requiredVersion = 1.0;
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requiredAddons[] = {"cse_f_eh","cse_main", "A3_Weapons_F", "A3_Weapons_F_Rifles_MX"};
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versionDesc = "CSE Weapon Resting";
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version = "0.10.0_rc";
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author[] = {"Combat Space Enhancement", "Tupolov", "Glowbal"};
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authorUrl = "http://csemod.com";
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};
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class cse_sys_nightvision {
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units[] = {};
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weapons[] = {};
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requiredVersion = 1.0;
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requiredAddons[] = {"cse_f_eh","cse_main"};
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versionDesc = "CSE Night Vision";
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version = "0.10.0_rc";
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author[] = {"Combat Space Enhancement"};
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authorUrl = "http://csemod.com";
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};
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};
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class CfgAddons {
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class PreloadAddons {
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class cse_sys_equipment {
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list[] = {"cse_sys_equipment", "cse_sys_magazineRepack", "cse_sys_weaponrest", "cse_sys_nightvision"};
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};
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};
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};
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#include "Combat_Space_Enhancement.h"
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#include "CfgFactionClasses.h"
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#include "CfgVehicles.h"
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#include "CfgFunctions.h"
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#include "CfgSounds.h"
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#include "CfgAmmo.h"
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#include "CfgWeapons.h"
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#include "CfgMovesBasic.h"
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#include "CfgMovesMaleSdr.h"
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#include "UI.h"
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