ACE3/addons/gforces/XEH_postInit.sqf

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#include "script_component.hpp"
if (!hasInterface) exitWith {};
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GVAR(pfID) = -1;
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GVAR(playerIsVirtual) = false;
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["CBA_settingsInitialized", {
TRACE_1("SettingsInitialized eh",GVAR(enabledFor));
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if (GVAR(enabledFor) == 0) exitWith {}; //Module has no effect if enabledFor is "None"
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["unit", { // Add unit changed EH to check if player is either virtual (logic) or a UAV AI
params ["_unit"];
GVAR(playerIsVirtual) = ((getNumber (configOf _unit >> "isPlayableLogic")) == 1) ||
{(getText (configOf _unit >> "simulation")) == "UAVPilot"};
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TRACE_3("unit changed",_unit,typeOf _unit,GVAR(playerIsVirtual));
}, true] call CBA_fnc_addPlayerEventHandler;
if (GVAR(enabledFor) == 2) exitWith { //PFEH is always on when enabledFor is "All"
[] call FUNC(addPFEH);
TRACE_1("adding perm PFEH",GVAR(pfID));
};
//PFEH only runs when player is in a type "Air" vehicle when enabledFor is "Aircraft"
["vehicle", {
params ["", "_vehicle"];
TRACE_2("playerVehicleChanged",_vehicle,typeOf _vehicle);
if (_vehicle isKindOf "Air") then {
if (GVAR(pfID) == -1) then {
[] call FUNC(addPFEH);
TRACE_1("adding temp PFEH",GVAR(pfID));
};
} else {
if (GVAR(pfID) != -1) then {
TRACE_1("removing temp PFEH",GVAR(pfID));
ppEffectDestroy GVAR(GForces_CC);
[GVAR(pfID)] call CBA_fnc_removePerFrameHandler;
GVAR(pfID) = -1;
};
};
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}, true] call CBA_fnc_addPlayerEventHandler;
}] call CBA_fnc_addEventHandler;