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ACE3
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5e65e56c5e
ACE3
/
addons
/
reload
/
ACE_UI.hpp
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Improve selective UI API (#3805) * Improve selective UI API, Disable ammo count when reload component is loaded, Fix stance UI * Upgrade Selective UI framework for controls that share IDCs for gunner and soldier * Separate more soldier and gunner settings sharing same IDCs, Remove vehicle gunner weapon which has no effect anymore * Separate more soldier and gunner IDC sharing elements, Fix typo, Fix API setting not being respected in case where selective type is not the same on load * Rework Selective UI using ACE_UI config, Cleanup, Add ACE_UI to FCS component to mark it (is already disabled due to other necessary settings for FCS to function) * Do location check in function, Rename condition to location, change to number * Use macros in ACE_UI location
2016-06-02 12:32:39 +00:00
class
ACE_UI
{
class
ammoCount
{
class
conditions
{
UI - Fix UAVs not being considered vehicles for HUD elements (#9288) * consider UAVs as vehicles for UI display * fix condition * readd reload ui condition * improved UAV check * use getConnectedUAVUnit Co-authored-by: PabstMirror <pabstmirror@gmail.com> --------- Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-07-28 21:44:14 +00:00
ADDON
=
"
false
"
;
Improve selective UI API (#3805) * Improve selective UI API, Disable ammo count when reload component is loaded, Fix stance UI * Upgrade Selective UI framework for controls that share IDCs for gunner and soldier * Separate more soldier and gunner settings sharing same IDCs, Remove vehicle gunner weapon which has no effect anymore * Separate more soldier and gunner IDC sharing elements, Fix typo, Fix API setting not being respected in case where selective type is not the same on load * Rework Selective UI using ACE_UI config, Cleanup, Add ACE_UI to FCS component to mark it (is already disabled due to other necessary settings for FCS to function) * Do location check in function, Rename condition to location, change to number * Use macros in ACE_UI location
2016-06-02 12:32:39 +00:00
}
;
}
;
}
;
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