ACE3/addons/rearm/functions/fnc_rearmEntireVehicleSuccessLocal.sqf

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/*
* Author: GitHawk
* Rearm an entire turret locally.
*
* Arguments:
* 0: Vehicle <OBJECT>
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* 1: TurretPath <ARRAY>
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*
* Return Value:
* None
*
* Example:
* [tank, [0]] call ace_rearm_fnc_rearmEntireVehicleSuccessLocal
*
* Public: No
*/
#include "script_component.hpp"
private ["_magazines", "_magazine", "_currentMagazines", "_maxMagazines", "_maxRounds", "_currentRounds"];
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params [["_vehicle", objNull, [objNull]], ["_turretPath", [], [[]]]];
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_magazines = [_vehicle, _turretPath] call FUNC(getConfigMagazines);
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{
_magazine = _x;
_currentMagazines = { _x == _magazine } count (_vehicle magazinesTurret _turretPath);
_maxMagazines = [_vehicle, _turretPath, _magazine] call FUNC(getMaxMagazines);
_maxRounds = getNumber (configFile >> "CfgMagazines" >> _magazine >> "count");
_currentRounds = _vehicle magazineTurretAmmo [_magazine, _turretPath];
TRACE_7("Rearmed Turret",_vehicle,_turretPath,_currentMagazines,_maxMagazines,_currentRounds,_maxRounds,_magazine);
if (_turretPath isEqualTo [-1] && _currentMagazines == 0) then {
// On driver, the empty magazine is still there, but is not returned by magazinesTurret
_currentMagazines = _currentMagazines + 1;
};
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if (_currentMagazines < _maxMagazines) then {
_vehicle setMagazineTurretAmmo [_magazine, _maxRounds, _turretPath];
for "_idx" from 1 to (_maxMagazines - _currentMagazines) do {
_vehicle addMagazineTurret [_magazine, _turretPath];
};
} else {
_vehicle setMagazineTurretAmmo [_magazine, _maxRounds, _turretPath];
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};
} foreach _magazines;