ACE3/addons/dragging/functions/fnc_dragObject.sqf

65 lines
1.8 KiB
Plaintext
Raw Normal View History

/*
* Author: commy2
*
* Drag an object. Called from ace_dragging_fnc_startDrag
*
2015-08-09 12:53:13 +00:00
* Arguments:
* 0: Unit that should do the dragging <OBJECT>
* 1: Object to drag <OBJECT>
*
2015-08-09 12:53:13 +00:00
* Return Value:
* None
*
* Public: No
*/
#include "script_component.hpp"
2015-08-09 12:53:13 +00:00
private ["_position", "_direction", "_offset", "_actionID"];
params ["_unit", "_target"];
// get attachTo offset and direction.
_position = _target getVariable [QGVAR(dragPosition), [0, 0, 0]];
_direction = _target getVariable [QGVAR(dragDirection), 0];
// add height offset of model
_offset = (_target modelToWorldVisual [0, 0, 0] select 2) - (_unit modelToWorldVisual [0, 0, 0] select 2);
_position = _position vectorAdd [0, 0, _offset];
// attach object
_target attachTo [_unit, _position];
2015-03-25 19:45:47 +00:00
["setDir", _target, [_target, _direction]] call EFUNC(common,targetEvent);
2015-03-24 18:07:39 +00:00
if (_target isKindOf "CAManBase") then {
[_target, "AinjPpneMrunSnonWnonDb_still", 0, true] call EFUNC(common,doAnimation);
};
2015-03-16 19:09:54 +00:00
_unit setVariable [QGVAR(isDragging), true, true];
_unit setVariable [QGVAR(draggedObject), _target, true];
// add scrollwheel action to release object
2015-03-16 19:09:54 +00:00
_actionID = _unit getVariable [QGVAR(ReleaseActionID), -1];
2015-03-16 19:09:54 +00:00
if (_actionID != -1) then {
_unit removeAction _actionID;
};
2015-03-16 19:09:54 +00:00
_actionID = _unit addAction [
2015-05-28 19:59:04 +00:00
format ["<t color='#FF0000'>%1</t>", localize LSTRING(Drop)],
2015-08-26 08:13:30 +00:00
QUOTE([ARR_2(_this select 0, (_this select 0) getVariable [ARR_2(QUOTE(QGVAR(draggedObject)),objNull)])] call FUNC(dropObject)),
2015-03-16 19:09:54 +00:00
nil,
20,
false,
true,
"",
QUOTE(!isNull (_this getVariable [ARR_2(QUOTE(QGVAR(draggedObject)),objNull)]))
];
2015-03-16 19:09:54 +00:00
_unit setVariable [QGVAR(ReleaseActionID), _actionID];
// check everything
[FUNC(dragObjectPFH), 0.5, [_unit, _target]] call CBA_fnc_addPerFrameHandler;
// reset current dragging height.
GVAR(currentHeightChange) = 0;