2015-04-05 19:08:55 +00:00
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class CfgVehicles {
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2015-04-12 09:59:02 +00:00
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class ACE_Module;
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2015-04-12 10:33:09 +00:00
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class GVAR(ModuleSettings): ACE_Module {
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2015-04-05 19:08:55 +00:00
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scope = 2;
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2015-05-11 22:24:12 +00:00
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displayName = "$STR_ACE_AdvancedBallistics_DisplayName";
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2015-04-05 19:08:55 +00:00
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icon = QUOTE(PATHTOF(UI\Icon_Module_Wind_ca.paa));
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2015-04-12 09:48:21 +00:00
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category = "ACE";
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function = QUOTE(DFUNC(initModuleSettings));
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functionPriority = 1;
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isGlobal = 1;
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isTriggerActivated = 0;
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author = "Ruthberg";
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2015-04-11 20:34:19 +00:00
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class Arguments {
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class enabled {
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2015-05-11 22:24:12 +00:00
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displayName = "$STR_ACE_AdvancedBallistics_enabled_DisplayName";
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description = "$STR_ACE_AdvancedBallistics_enabled_Description";
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2015-04-12 09:48:21 +00:00
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typeName = "BOOL";
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2015-04-13 19:20:07 +00:00
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defaultValue = 0;
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2015-04-12 09:48:21 +00:00
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};
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2015-05-19 18:46:13 +00:00
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class simulateForSnipers {
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displayName = "$STR_ACE_AdvancedBallistics_simulateForSnipers_DisplayName";
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description = "$STR_ACE_AdvancedBallistics_simulateForSnipers_Description";
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2015-04-12 09:48:21 +00:00
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typeName = "BOOL";
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defaultValue = 1;
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};
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2015-05-19 18:46:13 +00:00
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class simulateForGroupMembers {
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displayName = "$STR_ACE_AdvancedBallistics_simulateForGroupMembers_DisplayName";
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description = "$STR_ACE_AdvancedBallistics_simulateForGroupMembers_Description";
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typeName = "BOOL";
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defaultValue = 0;
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};
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class simulateForEveryone {
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displayName = "$STR_ACE_AdvancedBallistics_simulateForEveryone_DisplayName";
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description = "$STR_ACE_AdvancedBallistics_simulateForEveryone_Description";
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2015-05-17 09:45:55 +00:00
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typeName = "BOOL";
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defaultValue = 0;
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};
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2015-04-12 09:48:21 +00:00
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class disabledInFullAutoMode {
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2015-05-11 22:24:12 +00:00
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displayName = "$STR_ACE_AdvancedBallistics_disabledInFullAutoMod_DisplayName";
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description = "$STR_ACE_AdvancedBallistics_disabledInFullAutoMod_Description";
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2015-04-11 20:34:19 +00:00
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typeName = "BOOL";
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defaultValue = 0;
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};
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2015-04-12 09:48:21 +00:00
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/* // TODO: We currently do not have firedEHs on vehicles
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class vehicleGunnerEnabled {
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displayName = "Enabled For Vehicle Gunners";
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description = "Enables advanced ballistics for vehicle gunners";
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typeName = "BOOL";
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defaultValue = 0;
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};
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*/
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class ammoTemperatureEnabled {
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2015-05-11 22:24:12 +00:00
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displayName = "$STR_ACE_AdvancedBallistics_ammoTemperatureEnabled_DisplayName";
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description = "$STR_ACE_AdvancedBallistics_ammoTemperatureEnabled_Description";
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2015-04-11 20:34:19 +00:00
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typeName = "BOOL";
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defaultValue = 1;
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};
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2015-04-12 09:48:21 +00:00
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class barrelLengthInfluenceEnabled {
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2015-05-11 22:24:12 +00:00
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displayName = "$STR_ACE_AdvancedBallistics_barrelLengthInfluenceEnabled_DisplayName";
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description = "$STR_ACE_AdvancedBallistics_barrelLengthInfluenceEnabled_Description";
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2015-04-11 20:34:19 +00:00
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typeName = "BOOL";
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defaultValue = 1;
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};
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2015-04-12 09:48:21 +00:00
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class bulletTraceEnabled {
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2015-05-11 22:24:12 +00:00
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displayName = "$STR_ACE_AdvancedBallistics_bulletTraceEnabled_DisplayName";
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description = "$STR_ACE_AdvancedBallistics_bulletTraceEnabled_Description";
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2015-04-11 20:34:19 +00:00
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typeName = "BOOL";
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defaultValue = 1;
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};
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2015-04-12 14:25:01 +00:00
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class simulationInterval {
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2015-05-11 22:24:12 +00:00
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displayName = "$STR_ACE_AdvancedBallistics_simulationInterval_DisplayName";
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description = "$STR_ACE_AdvancedBallistics_simulationInterval_Description";
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2015-04-12 14:25:01 +00:00
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typeName = "NUMBER";
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2015-04-12 14:27:24 +00:00
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defaultValue = 0.0;
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2015-04-12 14:25:01 +00:00
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};
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2015-04-12 09:48:21 +00:00
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class simulationRadius {
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2015-05-11 22:24:12 +00:00
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displayName = "$STR_ACE_AdvancedBallistics_simulationRadius_DisplayName";
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description = "$STR_ACE_AdvancedBallistics_simulationRadius_Description";
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2015-04-12 09:48:21 +00:00
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typeName = "NUMBER";
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defaultValue = 3000;
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};
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2015-04-11 20:34:19 +00:00
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};
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2015-05-11 22:24:12 +00:00
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class ModuleDescription {
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description = "$STR_ACE_AdvancedBallistics_Description";
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};
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2015-04-05 19:08:55 +00:00
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};
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2015-05-11 22:24:12 +00:00
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};
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