ACE3/addons/reloadlaunchers/CfgVehicles.hpp

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class CfgVehicles {
class Man;
class CAManBase: Man {
class ACE_Actions {
class GVAR(ReloadLauncher) {
displayName = CSTRING(LoadLauncher);
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selection = "launcher";
distance = 4;
condition = "";
insertChildren = QUOTE(_this call FUNC(addMissileReloadActions));
};
};
};
};