mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
26 lines
489 B
Plaintext
26 lines
489 B
Plaintext
|
/*
|
||
|
* Author: commy2
|
||
|
* Set the structural damage of a soldier without changing the individual hitpoints. Unit has to be local. Not safe to use with vehicles!
|
||
|
*
|
||
|
* Arguments:
|
||
|
* 0: The unit <OBJECT>
|
||
|
*
|
||
|
* ReturnValue:
|
||
|
* <NIL>
|
||
|
*
|
||
|
* Public: no?
|
||
|
*/
|
||
|
|
||
|
params ["_unit", "_damage"];
|
||
|
|
||
|
if (!local _unit) exitWith {};
|
||
|
|
||
|
private "_allHitPoints";
|
||
|
_allHitPoints = getAllHitPointsDamage _unit select 2;
|
||
|
|
||
|
_unit setDamage _damage;
|
||
|
|
||
|
{
|
||
|
_unit setHitIndex [_forEachIndex, _x];
|
||
|
} forEach _allHitPoints;
|