ACE3/addons/common/functions/fnc_getSelectionsWithoutHitPoints.sqf

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#include "script_component.hpp"
/*
* Author: commy2
*
* Returns all damageable selections without hitpoints of any vehicle.
*
* Arguments:
* 0: A vehicle, not the classname <OBJECT>
*
* Return Value:
* The selections without hitpoints, i.e. reflectors. <ARRAY>
*
* Example:
* [car] call ace_common_fnc_getSelectionsWithoutHitPoints
*
* Public: No
*/
params ["_vehicle"];
private _hitPointsFull = getAllHitPointsDamage _vehicle;
private _allSelectionsWithoutHitpoints = [];
{
if (_x == "") then {
_allSelectionsWithoutHitpoints pushBack (_hitPointsFull select 1 select _forEachIndex);
};
} forEach (_hitPointsFull select 0);
_allSelectionsWithoutHitpoints