ACE3/addons/explosives/CfgWeapons.hpp

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class CfgWeapons {
class ACE_ItemCore;
class InventoryItem_Base_f;
class ACE_ExplosiveItem: InventoryItem_Base_f {
allowedSlots[] = {801,701,901};
//type = 201;
};
class ACE_Clacker: ACE_ItemCore {
scope = 2;
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displayName = CSTRING(clacker_displayName);
descriptionShort = CSTRING(clacker_description);
picture = PATHTOF(Data\UI\Clacker.paa);
model = QUOTE(PATHTOF(data\ace_m57.p3d));
ACE_Range = 250;
ACE_Detonator = 1;
class ItemInfo: ACE_ExplosiveItem {
mass = 3;
uniformModel = "\A3\weapons_F\ammo\mag_univ.p3d";
};
};
class ACE_M26_Clacker: ACE_Clacker {
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displayName = CSTRING(M26_displayName);
picture = PATHTOF(Data\UI\MK26_Transmitter_ca.paa);
ACE_Range = 5000;
};
class ACE_DefusalKit: ACE_ItemCore {
scope = 2;
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displayName = CSTRING(DefusalKit_displayName);
descriptionShort = CSTRING(DefusalKit_description);
picture = PATHTOF(Data\UI\Pliers.paa);
model = "\A3\Structures_F\Items\Tools\Pliers_F.p3d";
class ItemInfo: ACE_ExplosiveItem {
mass = 5;
uniformModel = "\A3\Structures_F\Items\Tools\Pliers_F.p3d";
};
};
class ACE_DeadManSwitch: ACE_ItemCore {
scope = 2;
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displayName = CSTRING(DeadManSwitch_displayName);
descriptionShort = CSTRING(DeadManSwitch_description);
picture = PATHTOF(Data\UI\DeadmanSwitch.paa);
model = "\A3\weapons_F\ammo\mag_univ.p3d";
ACE_Range = 100;
ACE_Detonator = 1;
class ItemInfo: ACE_ExplosiveItem {
mass = 2;
uniformModel = "\A3\weapons_F\ammo\mag_univ.p3d";
};
};
class ACE_Cellphone: ACE_ItemCore {
scope = 2;
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displayName = CSTRING(cellphone_displayName);
descriptionShort = CSTRING(cellphone_description);
picture = PATHTOF(Data\UI\Cellphone_UI.paa);
model = "\A3\weapons_F\ammo\mag_univ.p3d";
ACE_Range = 15000;
ACE_Detonator = 1;
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class ItemInfo: ACE_ExplosiveItem {
mass = 2;
uniformModel = "\A3\weapons_F\ammo\mag_univ.p3d";
};
};
};