ACE3/addons/atragmx/functions/fnc_update_unit_selection.sqf

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#include "script_component.hpp"
/*
* Author: Ruthberg
* Updates all input fields based on the currently selected unit
*
* Arguments:
* None
*
* Return Value:
* None
*
* Example:
* call ace_atragmx_fnc_update_unit_selection
*
* Public: No
*/
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((uiNamespace getVariable "ATragMX_Display") displayCtrl 600) ctrlEnable true;
((uiNamespace getVariable "ATragMX_Display") displayCtrl 601) ctrlEnable true;
((uiNamespace getVariable "ATragMX_Display") displayCtrl 602) ctrlEnable true;
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((uiNamespace getVariable "ATragMX_Display") displayCtrl 600 + GVAR(currentUnit)) ctrlEnable false;
[] call FUNC(update_gun);
[] call FUNC(update_gun_ammo_data);
[] call FUNC(update_atmosphere);
[] call FUNC(update_atmo_env_data);
[] call FUNC(update_target);
[] call FUNC(update_target_data);
[] call FUNC(update_muzzle_velocity_data);
[] call FUNC(update_c1_ballistic_coefficient_data);
[] call FUNC(update_result);