ACE3/addons/medical_treatment/functions/fnc_treatmentFullHealLocal.sqf

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/*
* Author: Glowbal
* Handles full heal of a patient.
*
* Arguments:
* 0: The medic <OBJECT>
* 1: The patient <OBJECT>
*
* Return Value:
* Succesful treatment started <BOOL>
*
* Public: No
*/
#include "script_component.hpp"
params ["_caller", "_target"];
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if (!alive _target) exitWith {};
private _fullHealLocation = EGVAR(medical,fullHealLocation_PAK);
private _partialHeal = _fullHealLocation > 0; // Full heal not everywhere
if (_partialHeal) then {
private _medFacility = ([_caller] call EFUNC(medical,isInMedicalFacility)) || {[_target] call EFUNC(medical,isInMedicalFacility)};
private _medVeh = ([_caller] call EFUNC(medical,isInMedicalVehicle)) || {[_target] call EFUNC(medical,isInMedicalVehicle)};
switch (_fullHealLocation) do {
case 1: { _partialHeal = !_medFacility; };
case 2: { _partialHeal = !_medVeh; };
case 3: { _partialHeal = !_medFacility && {!_medVeh}; };
};
};
if (_partialHeal) then {
private _partialHealCounter = _target getVariable [QGVAR(partialHealCounter), 0];
_partialHealCounter = _partialHealCounter + 1;
_target setVariable [QGVAR(partialHealCounter), _partialHealCounter, true];
private _effectiveness = (0 max EGVAR(medical,fieldEffectiveness_PAK) min 1) ^ _partialHealCounter;
private _persistentDamage = 1 - _effectiveness;
private _openWounds = _target getVariable [QEGVAR(medical,openWounds), []];
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{
_x params ["", "", "", "", "_bleeding", "_damage"];
_x set [5, _damage min _persistentDamage];
} forEach _openWounds;
_target setVariable [QEGVAR(medical,openWounds), _openWounds, true];
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private _bandagedWounds = _target getVariable [QEGVAR(medical,bandagedWounds), []];
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{
_x params ["", "", "", "", "_bleeding", "_damage"];
_x set [5, _damage min _persistentDamage];
} forEach _bandagedWounds;
_target setVariable [QEGVAR(medical,bandagedWounds), _bandagedWounds, true];
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private _stitchedWounds = _target getVariable [QEGVAR(medical,stitchedWounds), []];
{
_x params ["", "", "", "", "_bleeding", "_damage"];
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_x set [5, _damage min _persistentDamage];
} forEach _stitchedWounds;
_target setVariable [QEGVAR(medical,stitchedWounds), _stitchedWounds, true];
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// todo: only reset limping if leg damage was reduced enough
[_unit, false] call EFUNC(medical_engine,setLimping);
_target setDamage ((damage _target) min _persistentDamage);
} else {
_target setVariable [QEGVAR(medical,pain), 0, true];
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_target setVariable [QEGVAR(medical,bloodVolume), DEFAULT_BLOOD_VOLUME, true];
// tourniquets
_target setVariable [QEGVAR(medical,tourniquets), [0,0,0,0,0,0], true];
// wounds and injuries
_target setVariable [QEGVAR(medical,openWounds), [], true];
_target setVariable [QEGVAR(medical,bandagedWounds), [], true];
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_target setVariable [QEGVAR(medical,stitchedWounds), [], true];
// vitals
_target setVariable [QEGVAR(medical,heartRate), 80, true];
_target setVariable [QEGVAR(medical,heartRateAdjustments), [], true];
_target setVariable [QEGVAR(medical,bloodPressure), [80, 120], true];
_target setVariable [QEGVAR(medical,peripheralResistance), 100, true];
_target setVariable [QGVAR(peripheralResistanceAdjustments), [], true];
// IVs
_target setVariable [QEGVAR(medical,ivBags), nil, true];
// damage storage
_target setVariable [QEGVAR(medical,bodyPartStatus), [0,0,0,0,0,0], true];
// generic medical admin
_target setVariable [QEGVAR(medical,inCardiacArrest), false, true];
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_target setVariable [QEGVAR(medical,isUnconscious), false, true];
_target setVariable [QEGVAR(medical,hasLostBlood), 0, true];
_target setVariable [QEGVAR(medical,isBleeding), false, true];
_target setVariable [QEGVAR(medical,hasPain), false, true];
_target setVariable [QEGVAR(medical,painSuppress), 0, true];
_target setVariable [QGVAR(painSuppressAdjustments), [], true];
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_target setVariable [QGVAR(partialHealCounter), 0, true];
// medication
private _allUsedMedication = _target getVariable [QEGVAR(medical,allUsedMedication), []];
{
_target setVariable [_x select 0, nil];
} forEach _allUsedMedication;
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[_unit, false] call EFUNC(medical_engine,setLimping);
// Resetting damage
_target setDamage 0;
};
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[QEGVAR(medical,FullHeal), _target] call CBA_fnc_localEvent;
[_target, "activity", ELSTRING(medical,Activity_fullHeal), [[_caller, false, true] call EFUNC(common,getName)]] call FUNC(addToLog);
[_target, "activity_view", ELSTRING(medical,Activity_fullHeal), [[_caller, false, true] call EFUNC(common,getName)]] call FUNC(addToLog); // TODO expand message